Update: New battle mechanics and design, autosave bug fix, and new equipment
Thank you all for playing our game!
We have improved the HP-ST design in battles and menus! The interface looks beautiful now! We brought several improvements to the battle system this time.
The major bugs we have solved this time was:
The Save bug: the save wind longer freezes for some users.
The Battle animation bug: we solved all bugs related to battle animations. They look great now!
We have new battle mechanics:
Adaptive turns: Party order will change in real-time according to players' changes.
Turn order display: Now you can preview the player order prior to planning your strategies.
Break Shield: Opponents now present a shield system. If you break the shields they reach the Vulnerable state.
Weakness Display: Every opponent now has several icons revealing their weaknesses. If you hit an enemy with one of their weaknesses, you will deal extra damage.
We are also pleased to announce a new skill for battles:
Reveal I - skill: This is a new Ranger skill. It reveals the enemy's weakness. One by one.
We are also pleased to announce new equipment:
Binoculars - equip: This is a new accessory. It reveals the enemy's weakness. One by one.
If you want to read about other Dino Hazard projects, like the upcoming comics series, the figures, books, etc:
Our website: https://en.dinohazard.com
Our Instagram: https://www.instagram.com/dino.hazard/
Our Discord: https://discord.gg/H67t5pztqF
Our YouTube channel: https://www.youtube.com/colecionadoresdeossos
May you have a fine weekend.
A Jurassic hug for you,